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Sabtu, 16 Maret 2013

Battle Formation Unit Guide

Pikemen

Pikemen is the regular troops and also the cheapest unit. He using both hands to handle his very long pike which makes him able to thrust deep into the cavalry even before the cavalry arrives. But his attacks were dull against the thick-shielded defender. Pikemen also very vulnerable to archer since he hadn't had any shield.
Strenghtness: Cavalry (+50% damage)
Weakness: Defender, Archer
Elite Unit ability: Have a change to also strike an enemy behind targeted enemy with the same amount of damage.
Elite occurred: elite pikemen tech level * 5 + 10 in percent


Archer

Archer were the most important unit on the battlefield. He could reach target in 2 square. But the further the target, the less damage he dealt.
Strengthness: Pikemen (+30% damage)
Weakness: Defender
Elite unit ability: Range is increasing to 3 square.
Damage in 1 square range: 100%
Damage in 2 square range: 50%
Damage in 3 square range: 25%


Defender

Defender have the biggest health and defense. He holds a very thick shield and a short sword. His shield could hold almost everything and the sword could counter-attack the opponent. This makes the defender is the perfect unit to fight against defenseless long weapon pikemen. But this heavy unit could be easily smashed unbalance by the cavalry.
Strengthness: Pikemen (+30% damage)
Weakness: Cavalry
Elite unit ability: Had a change to block total damage.


Cavalry

Without any doubt, cavalry is the most expensive unit. He mounted on horse and equipped with both pike and shield. He would easily smashed down defender with his forced attack. But unfortunately the ordinary pikemen could easily stopped cavalry with their long pike.
Strenghtness: Defender (+30% damage)
Weakness: Pikemen
Elite unit ability: Had a change to deal a double damage.


General

The leader in the battlefield. Every level requires the general to live. His job were to giving orders, so he doesn't need to move from his spot. General could also attack enemy units but the bad news is, he only attack once and only one square. So, beware of the archer!






Cost and Attribute Character Table


Battle Formation Tactic Guide

tactics

Jumat, 15 Maret 2013

Battle Formation Strategy Guide


First Hit

First Hit

Since the attack would multiply by total units in a tile, then having the first hit would be the advantages. If there are two units faced each other’s with the same number, same race, same quality, same upgrade, the first unit attacked would definitely the winner. Your unit in the right picture would got first hit, while in the left picture, you gonna walk forward once, and then the enemies walk forward and hit you first.

Joined Attack

Joined Attack

Every unit always attack once in a turn. So, what happened if two of your unit both encounter one unit of enemy? Both your unit would attack enemy once, but only one of them would be attacked back. In the left picture, only one unit would attack in that turn. but in the right picture, both your unit can attack both. This could be worse with three of your unit altogether attacking one unit. Is it worst? No. You may made it worse with archer behind your unit. Further more, you could also add elite archer behind those normal archer. But I doubt your enemy can bear the damage anymore after 4 attacks.


Flanking

Flanking

Unit behavior in Battle Formation would makes a unit who encounter more than one enemy to attack the unit with has the least health. You could use this behavior to Flanking enemy unit. You need two unit, one unit as a main striker, and the other unit which has just one man in a tile as a decoy. Use both of them like Joined Attack, which makes enemy unit encounter both of them. Enemy would automatically attack the less health which is the tile with one soldier on it.
In the picture, the archer were strong against pikemen, so there would be a damage bonus. the line of pikemen with one unit on it were just decoy. The enemy would surely attack him because of his low health and archer were free to attack pikemen without being attacked. you could add one more archer to be the main attacker to gain more damage.

Covering Unit

Covering Unit

We know that having a First hit is important. put a covering unit with just one man on it with a defense stance would makes the enemy got his first unit on a decoy, and then the main attacker behind the covering unit would deliver first hit. This tactic were seems useful in the picture, but in the complex situation, this could be pretty helpful.

Holding Aggressive Stance to Wait

Holding Aggressive Stance to Wait

We could make unit with aggressive stance not to move at the first turn with put a covering unit in front of him. See Covering Unit for more explanation. You might use this method if you want to use this unit later or just defense with a counter attacks. Or else you could use it to another purpose like you holding an archer save in the back while your other unit hitting enemies defender first.
See in the picture, cavalry and archer in the back would start to attack if the two pikemen in the front can't handle the enemies.

Effective Joined Attack

Effective Joined Attack

You could advanced Joined attack with add some archer like in the picture. But it's not much enemy put a fool formation like this.

Line of Archers

Line of Archers

As a ranged unit, archer has an advantage to be untouchable. The picture shows example which fully uses this theory. This could be worse if you use elite archer, so you could form 2 layers of untouchable archer.  Even defender would think twice to pass your archer.


Have another strategy or tactics? please contact us. we're all ears.